Student Web Services & .NET Contest

90.6.20 起訪客人數

  1. 每一參賽隊伍學生人數上限為五人,需為同一學校學生
  2. 每一參賽隊伍需有指導教授
  3. 參加競賽隊伍之創意製作不得抄襲。若經查證屬於抄襲,即取消參賽資格。
  1. 即日起可上網報名:線上報名
  2. 截止日期:2001/07/30
  3. 參賽隊伍
  4. 初步報告:書面報告(A4 WORD or PDF格式) 可以電子郵件yckuo@ms.cc.ntu.edu.tw
繳交報告者,贈予精美紀念品一份。決賽取前八名,優勝隊伍,給予以下獎勵(由師生共享):
  1. 參賽作品若經人檢舉或告發,涉及著作權、專利權等之侵害,經由法院第一審判決屬實者,除追回原發給之獎牌、獎金、獎品、獎狀外,並自負法律責任。
  2. 參賽隊伍所使用之電腦軟體設備,由台灣微軟公司開立Temporary license 授與使用之權利,供參賽學生於比賽期間合法使用微軟公司軟體,並提供軟體之安裝光碟片。
  3. 各參賽作品之著作權或專利等智慧財產權權益,歸屬於參賽隊伍個別擁有,但主辦單位共同擁有為推廣本活動及為教育目的重製及公開展示之權利。
  4. 參賽隊伍及作品應依競賽規則參予公開展示與頒獎,未參與展示與頒獎之隊伍視同放棄獲獎資格。
  5. 獎項由評審會議視參加隊伍及作品水準議定,必要時得以『從缺』或『增加名額』辦理,獎金視實際情況作彈性調配,以不超越原獎金總額為限。
  6. 參賽作品須於說明文件中註明參考資料來源,若有技術合作單位需加說明,若有接受國內外各機構經費補助者,需敘明補助單位,補助金額與題目。
  7. 所得獎金應依稅法規定扣繳所得稅。
  8. 參賽作品需確定為學生創作,若經人檢舉或告發為他人代勞且有具體事實者,取消其參賽資格,並應追回原發給之獎牌、獎金、獎品或獎狀。
  • Judging Criteria:

  • Innovation and creativity:

    The more original and creative the application, the higher the score in this section. Also, a higher score will be given for those entries that take advantage of the Web Services model and .NET as opposed to the current traditional model.

    Degree of difficulty:

    Teams who choose a more difficult application will score higher than teams who choose to engineer an easier piece of software. Using more advanced features of various software components and feautures such as in Web Services, the .NET platform (i.e. deployment, security) or of the programming language (i.e. reflection, delegates, XML documentation, etc.) will get a higher score. Judging will be relative to other team's submissions. The guideline is to choose a problem that you can finish and finish well.

    Hint: The more that you use Visual Studio to develop your application, the less work you do on the plumbing, which will free up your time more for design and implementation.

    Specifications:

    The requirement specification will be the proposal and is a statement of the user and implementations requirement, so describe what the user experience is and what the requirements are; i.e. the user must have a WAP phone. Requirements specifications could be from 2 sentences to a couple of hundred pages.

    Design specifications are taken from requirement specifications and describe how an application will be implemented in terms of architecture, objects, hierarchies, etc. The level of design is up to the team; i.e. is could be pseudo-code, or top level overviews - as long as the style is consistent throughout the document.

    An FAQ will become available to give help on preparing these specifications.

    Design/layout of the UI:

    The following criteria will be factors in the UI design and layout:
    - artistic quality of elements
    - originality
    - consistent formats and design
    - effective navigation
    The complexity and depth of the User Interface will be considered in the "Degree of difficulty" section.

    Implementation:

    The following criteria will be factors in judging the source code and its implementation: reliability, robustness, performance, user friendliness, maintainability, and use of comments.



    附件一、比賽方式

    一、比賽規則

    1. 報名後需於指定日期前繳交報告,報告格式詳見第二節初步報告格式
    2. 初賽將以報告內容為主,由主辦單位之評審委員進行評分
    3. 決賽時請根據之前所繳交的報告,於台灣大學的主機上建立應用程式:
        1. 使用Multi-home的方式於Windows 2000 Advanced Server上開發電子商務應用程式
        2. 每隊有一個以Out of Process 設定之 Virtual Directory
        3. 每隊有一個資料庫
        4. 每隊硬碟使用容量限制為1GB
        5. 每隊對於其所擁有之系統資源有完整的使用權限
    4. 台灣微軟公司會提供所有比賽所需使用之軟體及相關技術支援
    5. 所安裝之Components 如為自行撰寫需附Source Code, 如為他人撰寫之Components需註明來源
    二、初步報告格式
    0. Abstract
    1. Introduction
    2. Motivation & Goals
    3. Approaches / Methodology
    4. Implementation
    5. Experimental Results & Comparision
    6. Conclusion
    7. Reference